









Seybold San Francisco 1995 takes place at Moscone Convention Center on September 26 through 29. Silicon Graphics will be represented in booth #2217, where we will be showcasing the complete product line.
Highlights include:
Internet For Entertainment
Silicon Studio announces the release
of StudioLive
1.0, a comprehensive
suite of on-line tools and information services for Silicon Graphics'
entertainment industry customers. StudioLive's tools provide a gateway
to information for film, video, broadcasting, interactive game
authoring, publishing, and location-based entertainment. Using
StudioLive, Silicon Graphics' entertainment community customers can
instantly access a wide variety of news and information, browse
worldwide creative resources, and capitalize on the capabilities of
realtime interaction and enhanced peer-to-peer communication.
StudioLive is comprised of a desktop Launchpalette of ten tools designed to leverage the digital media and Internet-ready strengths of the Silicon Graphics platform.
ChatRooms - Instantly communicate and exchange ideas on-line in realtime.
Connections - Locate talent and resources with searchable, interactive,
global directories and multi-media portfolios of entertainment
professionals, companies, services, and products.
Support - Access technical tips and information through easy-to-use
key word searches.
StudioHome - Get to the Silicon Studio home page, one of the hottest
spots on the web.
NewsEditor and CustomNews - Customize an
intelligent search agent that scans newsfeeds and the World Wide Web for
entertainment and technology related news. Stay on top of
industry news, new product
developments, the latest deals, and what's happening at the box
office with a daily Custom Newspaper.
BulletinBoards - Log onto entertainment and technology related UseNet
newsgroups.
Concierge - An on-line Concierge introduces users to StudioLive.
Inbox - Easily transfer files using StudioLive's drag-and-drop FTP.
E-mail - Send and receive e-mail.
For more information, call 1-800-S-STUDIO
The Iowa State
University Visualization Laboratory, established in
1986, provides access to high end computer graphics equipment to the
various departments within the university. Research in the Lab
concentrates on advanced visualization and virtual reality
applications. Applications within these areas are diverse, and the
projects described here represent only a small part of the wide range
of research that goes on at the ISU Visualization Laboratory. The
available resources include a Silicon Graphics Power ONYX Reality
Engine with Multi-Graphics Pipes, 2 ONYX Reality Engines, 1 Crimson
Reality Engine, 10 Silicon Graphics Indys, 3 Indigos and a host of virtual reality
peripherals. In addition, a virtual reality CAVE is in the process of
being completed.
The following three articles highlight how Silicon Graphics systems are being used in Iowa State's Mechanical Engineering Department
A Virtual Environment for Manufacturing Systems
Principal Investigator: Dr. James H. Oliver, Associate Professor, Iowa State University Mechanical Engineering Department, Director of the ISU Visualization Laboratory
The
Virtual Environment for Manufacturing Systems project is focused on
building a theoretical framework to support the development of a
virtual environment model of a computer-integrated manufacturing
workcell to facilitate off-line programming, system simulation, and
visual and analytical verification of system capabilities and
performance. Using computer visualization, geometric modeling, and
virtual interface technologies, this project focuses on developing a
functionally accurate virtual substitute for an actual manufacturing
workcell. Research emphasizing the development and utilization of
virtual environments is divided into three complementary areas of
focus: off-line programming; material removal process simulation; and
assembly sequence planning. The combined capabilities will form a
first-generation virtual manufacturing workcell. The complete system
will allow immersive user interaction with crucial parameters affecting
system performance and provide rapid visual feedback. All of this development
is being performed on Silicon Graphics' machines.
For more information, call 515-294-1745.
Robotic and Magnetic Interface for Virtual Reality Force Interactions
Principal Investigator: Dr. Greg R. Luecke, Professor, Iowa State University Mechanical Engineering Department
The objective of Robotic and Magnetic Interface for Virtual Reality
Force Interactions research is the development of a haptic interface
system that allows force interactions with computer-generated virtual
reality graphical displays. The system is based on the application of
electromagnetic principles to couple the human hand with a robotic
manipulator. Using this approach, the forces are transmitted between
the robot exoskeleton and the human without using mechanical
attachments to the robot. This research includes the development and
interfacing of the mechanical hardware, development of a virtual
environment for studying realtime interactions, and the generation of
computer models for computation of interaction forces between the
virtual objects and the human. The new system will provide the human
user with a unique interface to the computer-generated virtual world
that will apply computer generated forces to the digits of the human
operator's hand according to an arbitrary model residing within the
computer program. Currently, Silicon Graphics' systems are being used
to compute and display motion of objects in the graphical environment.
This project is sponsored by the National Science Foundation.
For more information, call 515-294-5916.
Visualization of Structural Response Using Design Sensitivity Analysis
Principal Investigator: Dr. Judy M. Vance, Assistant Professor, Iowa State University, Mechanical Engineering Department
The development of a prototype visualization tool for multifunction
optimization and variability analysis is the research focus of the
Visualization
of Structural Response Project that is being conducted
for the Ford Motor Company. The software under construction reads
baseline results computed by CAE tools (e.g. MSC/NASTRAN), associated
design sensitivity analysis (DSA) data, and design variable
variability, and uses the data to predict, continuously and
interactively, a new system response given changes in design
variables. The user interactively inputs design changes by using the
mouse to move virtual dials displayed on the screen or by manually
turning physical dials on a dialbox connected to the computer. This
tool will allow Ford engineers to identify a set of realistic and
robust design targets for optimization.
This software tool also displays the variability response of the system from design variable changes. The multi-windowing capabilities of today's workstations allow simultaneous display of results from a multiple of analysis data. The software is being developed on Silicon Graphics' equipment using OpenGL and X/Motif. When completed, Ford Engineers will be able to look at many different types of analysis data, including noise, vibration, and handling (NVH); safety; durability; and ride/handling; and view both the effects that changing design variables have on these responses and the predicted statistical distribution of those responses.
For more information, call 515-294-9474.
Wave Loch, Inc., located
in La Jolla, California, has developed a new
class of water attraction called the "Flow Rider." The Flow Rider,
emulating a perfect 6-foot wave, uses body boards as vehicles on an
inclined sheet of flowing water.
The Flow Rider concept is the brainchild of California attorney-turned-inventor Tom Lochtefeld. Lochtefeld worked with surfing legend Carl Ekstrom, and scientists at Scripps Oceanographic Institute at the University of California at San Diego, to mathematically define the ideal surfing wave and create the technology to reproduce it. Bruce McFarland, responsible for the full-scale design, used Silicon Graphics' Indy R4000 and 3D solids CAD/CAE software to design the compound contoured surfaces of the Flow Rider, the foundation, and the hydraulics. Finite element models for structural analysis were run on the Indy, as well.
The introduction of Flow Rider opened up the sport of bodyboarding and
landlocked would-be-surfers are experiencing the "perfect
wave" on a regular basis. Flow Rider is currently featured in
waterparks in Texas, central Florida, and Vista, California.
Internationally, Flow Rider can be found in Las Olas, Mexico,
Nishiwaki, Japan and high in the mountains of Telemark, Norway (pictured at left).
For more information, call 619-273-0307.
Integraph Software Solutions Take Aim At Manufacturers
Intergraph Software Solutions is offering three new products to provide integrated CAD/CAM tools for manufacturers who want to increase the productivity benefits of advanced technology solutions. All products are available immediately for Silicon Graphics workstations.
For more information, call 205-730-3701.
Autodesk Announces AutoCAD Release 13.
AutoCAD Release 13 for UNIX includes
support for Silicon Graphics
workstations and offers high performance graphics and sophisticated
data visualization. Features include file portability across all
operating systems supported by AutoCAD, easy exchange of drawings
across CAD Systems via AutoDesk DXF format, advanced 2D and 3D design,
drafting and detailing, and integrated 3D Solid Modeling.
For more information, call 415-507-6532.
Ultrasound Visualization Research: Computer-Augmented Vision Technology
Principal Investigator: Henry Fuchs, Federico Gil Professor of Computer Science and Adjunct Professor of Radiation Oncology, Department of Computer Science, University of North Carolina
At the University of North Carolina, a team of researchers is exploring the application of augmented reality to develop and operate a system that allows a physician to see directly inside a patient. Augmented reality combines computer graphics and virtual reality displays with images of the real world. The Ultrasound Project team recently designed and built a prototype realtime computer-augmented vision system based on a Silicon Graphics Onyx RealityEngine2 (RE2) high-performance graphics workstation equipped with a Sirius Video realtime frame grabber unit. This system makes heavy use of the high-speed, image-based texturing capability available in the RE2.
First experiments with this new system have yielded encouraging results and the team is working on the development of many algorithms to improve the system's performance. For example, it is expected that the display software can be enhanced to present an image that is almost free of spatial misregistration and perceived lag.
The application of this technology is far-reaching as typified by the Ultrasound-guided Breast Biopsy Project. Ultrasound-guided biopsy of breast lesions is used for diagnostic purposes, partially replacing open surgical intervention. It is a difficult procedure to learn and perform, requiring good hand-eye coordination and three-dimensional visualization skills to guide the biopsy needle to the target tissue area with the aid of ultrasound imagery.
The use of computer-augmented vision technology can significantly simplify the procedure and the team at UNC is targeting their current and near-term future research efforts toward building a system that will aid a physician in performing an ultrasound-guided needle biopsy. Results from preliminary experiments with phantoms and with a human subject (using the Silicon Graphics-based realtime system) have been encouraging.
For more information, call 919-962-1700.
Magnetic Resonance Microscopy of Embryos
Principal Investigators: Bradley R. Smith, Elwood Linney, Dale S. Huff,
G. Allan Johnson
Center for In Vivo Microscopy (a National Research Resource
Center), Duke University Medical Center
Researchers at Duke University Medical
Center are currently involved in
a study of Magnetic Resonance Microscopy of Embryos. Magnetic resonance
(MR) microscopy is a non-destructive technique capable of generating
three-dimensional images of developing structures from whole embryos.
It facilitates the evaluation of complex structures by allowing them to
be studied in any plane of sectioning for cut-away views and from any
angle for whole specimen views. Using Silcon Graphics' workstations
with Vital Images' VoxelView_ULTRA 2.0 software, researchers are able
to assess the shape, position, and timing of anatomical structures
during development. Such detailed and specific information is
indispensible to identifying and understanding the mechanisms of normal
and abnormal morphogenesis.
This technique has been used in live embryo imaging and holds great
promise for studying development in individual embryos over time. To
that end, the research team developed a mouse embryo culture chamber
compatible with the MR microscope to follow development over 12 to
48-hour time periods. MR microscopy generated clear definition of
complex three-dimensional embryonic structures in a non-destructive
manner. The 3D images are free of of the sectioning and registration
artifacts often associated with reconstructions based on traditional
microscopy. In the image shown here, individual aortic arches or valves
can be identified and and isloated for viewing in multiple planes and
from varying angles.
For more information, contact Brad Smith at 919-684-7852.
Researchers at the Medical College of Georgia and the Interactive Media
Technology Center at Georgia Tech have created a device incorporating
virtual reality to simulate the look and feel of eye surgery. The
simulator provides an environment for recursive and time-critical
training for medical students and practicing surgeons. Using Silicon
Graphics' Onyx computer, surgeons and students can practice coping with
surgical emergencies much the same way pilots use flight simulators to practice
coping with in-flight emergencies.
The Eye Surgery
Simulator displays photo-realistic images of the
anterior segment of the eye derived from photographs of bank eyes and
has linear tactile feedback for realtime "feel" of tool-tissue
interaction. The haptic information was based on a model derived from
data gathered by monitoring surgical tool forces during procedures
performed on a bank eye at the Medical College of Georgia.
After procedures are recorded, the information is quantified and replayed for evaluation by the student and instructor. The simulator makes it possible to practice new techniques, rehearse complicated surgeries, and present surgical complications and rare maladies as part of routine training.
For more information, contact John Cordova at-404-894-4195, or email jcordova@maryann.oip.gatech.edu
Commercial Software Package For Surgical Training
High Techsplanations, Inc.
(HT), founded in 1987, develops virtual
environments for simulation-based surgical training. Current research
and development efforts have resulted in an advanced demonstration of
virtual reality in medical education.
The
Teleos Medical Education System was developed over the last three
years for use in the development of Silicon Graphics-based surgical
simulations, taking advantage of the hardware based texture
capabilities of the Onyx RealityEngine(tm) for photorealism. The system
consists of two applications:
Typically, the designer program will be used by medical content experts while the trainee will interact with, but not create new, surgery scenarios. The simulation engine allows the trainee to use spatial motion tracking and force feedback devices, along with stereo viewing, to provide an experience that parallels the actions of the actual surgery they are practicing.
For more information, call 301-984-3706.
BioMed Vis '95
IEEE Symposium on Frontiers in Biomedical Visualization (BioMed Vis '95) takes place in Atlanta Georgia, on Monday, October 30, 1995. A keynote address entitled "3D Anthropometry of the Human Body," will be delivered by Michael W. Vannier, Washington University School of Medicine.
For more information, contact Murray Loew at the Department of Electrical Engineering and Computer Science at George Washington University, 202-994-5910.
Caltech's Chemistry
Animation Project, or CAP, is using computer
animation to help high school and college students visualize what can't
be seen. CAP was conceived in 1991 by Professor of Chemistry Nathan
Lewis, California Institute of
Technology. Since then, CAP has grown
considerably and the lab now includes four Silicon Graphics
workstations overseen by a professional animator. CAP using
state-of-the-art computer hardware and software, developed CAPseries, a
collection of multimedia products for use in high school and
introductory college chemistry classrooms.
Currently, six projects covering fundamental chemical concepts are available:
For more information, contact Professor Lewis at California Institute of Technology, 818-395-6811.
The Department of Physical Chemistry at the Technical University of
Darmstadt is offering the first World Wide Web application of the
Virtual Reality Modeling Language (VRML) in Chemistry. The movies are
generated with the IRIX 5.2 moviemaker utility from Silicon Graphics
and can be viewed using the IRIX 5.2 movieplayer application. The
movies are also available in mpeg format (reduced quality).
The example here is a visualization of a molecular-dynamics run of an argon cluster with 55 atoms. The argon atoms are color coded according to their position in the cluster.
25th ACS Northeast Regional Meeting
The Rochester Section of the American Chemical Society will hold their silver anniversary, 25th ACS Northeast Regional Meeting (NERM 25) on October 21-25, 1995 at the Rochester Convention Center and the Hyatt Regency Rochester.
For more information, contact Thomas Smith, NERM 25 General Chair at 716-422-2415 or Lisa DeLouise, NERM 25 Program Chair at 716-422-4746.
Ron Howard's "Apollo 13" for MCA/Universal Pictures is remarkable for its
success at the box office, but perhaps more remarkable is the fact that
no NASA footage was used in the film. All of the visual effects for the
film were supervised by Digital Domain, a digital production studio in
Venice, California, and they relied primarily on
Side Effects' PRISMS as
the primary tool for all computer graphics elements.
Working with about 40 Silicon Graphics Indigo2 workstations linked to
several Silicon Graphics eight-processor Onyx supercomputers, Digital
Domain created everything from the rocket's plume of fire and the gas
venting from the damaged oxygen tanks to the Earth, moon and stars. The
demands of this film were unique with the audience bringing their
expectations into the theater. The artists on the project needed the
audience to believe that they were watching the launching of Apollo 13
and experiencing the vastness of space.
The launch sequence presented one of the biggest challenges for the
creative team. They built scale models of Apollo 13 and the Vehicle Assembly
Building at the Manned Space Center. The model was filmed against a
black background and then composited to appropriate backgrounds. Digital
Domain generated numerous details such as the ice condensing on the rocket,
tumbling and shattering as the engines ignited and the blankets of
vapor streaming down the side of the rocket.
For more information, contact Side Effects at 416-504-9876
On July 15, The Tech Museum of Innovation
launched
"Virtual World:Multimedia and the Internet," an exhibit that will continue
through December 31 of this year. Silicon Graphics, along with numerous other
Silicon Valley companies, donated and loaned equipment and software.
The exhibit offers visitors access to new vistas through use of
multimedia and the Information Super Highway.
In conjunction with the launch, another exhibit, "Live Link to Monterey
Bay," opened on the same day. This first-ever exhibit takes visitors in
San Jose into the depths of the Monterey Canyon by using Asynchronous
Transfer Mode (ATM) technology. Live undersea video images from deep in
the Monterey submarine canyon, along with audio and video
interpretation from the
Monterey Bay Aquarium, offer Tech Museum
visitors a chance to participate in one of the aquarium's most popular
programs.
Visitors to the exhibit can also see a demonstration featuring an
interactive link between The Tech and San
Diego State University,
showing the use of Integrated Services Digital Network (ISDN). This
technology allows users to access two separate channels on the same
digital line to simultaneously share video and Internet computer screen
images with another destination using like equipment. This exhibit
demonstrates the value ISDN holds in enabling schools in the future
to directly communicate with the museum.
For more information, call 408-279-7150.
Feature-Rich Paint System
Interactive Effects Inc. released
Amazon Sweet 16 paint for film
software, a feature-rich paint system for Silicon Graphics
workstations. Sweet 16 provides 16 bits pf precision for each red,
green, blue and transparency color channels for a total of 64 bits per
pixel. Amazon Sweet 16 features include all of the capabilties of
Amazon Paint, a high performance, multi-layered paint and image
processing system for graphic artists and 3-D animators.
For more information, call 714-551-1448.
ArtTech Maui Festival
The second annual ArtTech Maui Festival is scheduled for November 4 through 7 in Maui. The festival showcases the fusion of the arts and technology and brings together fine artists, graphic artists, computer artists, filmmakers, videographers, musicians and entrepreneurs. The festival features presentations, training seminars, roundtable discussions and exhibits. The festival strives to challenge old ideas and explore new ones related to the hardware, software, and process of using new media to create art.
For more information, call 808-875-2304.
ACM Multimedia'95
ACM Multimedia'95 takes place Nov 5-9 in San Francisco, California. The heart of this conference is the technical paper session reflecting topics ranging from underlying technologies to applications and issues, and from theory to practice. The opening plenary will feature Clifford Stoll critiquing the state of multimedia in "Silicon Snake Oil: What is multimedia offering?" For the closing plenary, Carol Peters of daVinci Time & Space will describe the interaction between artists and multimedia developers in "Follow the Artists." The conference also offers panels, tutorials, workshops, exhibits, videos, and demonstrations. Conference participants will include researchers, implementors, practitioners, educators, and artists.
For more information, email Judy Osteller at osteller@hq.acm.org
ESRI Publishes Binary Data Structure for ArcView Version 2
Environmental Systems Research Institute Inc. (ESRI) has published the specification for a new data format, introduced with ArcView Version 2.x, as an open file format for global use in desktop mapping and GIS. This format, called a "shapefile," stores non-topological geometry and attribute information for the spatial features in a data set.
Desktop mapping and the GIS community will benefit from the publication of the shapefile because it establishes an open standard for geographic data and data publishers can use the shapefile to produce data in a standardized format.
For more information, call 800-447-9778.
1995 SOEST Open House
The 3rd biennial
School of Ocean and Earth Science and Technology
(SOEST) Open House will be held at the University of Hawaii at Manoa on
Friday and Saturday, October 20-21, 1995. The event provides the
opportunity to visit the SOEST facilities, talk with faculty, students,
and staff about their research and teaching programs, and see
demonstrations of on-going research about volcanoes, meteorology,
planetary geology, marine biology, tsunamis, oceanography, ocean
engineering, and more. Activities include, videotape and poster
displays on research, computer demonstrations, tour of analytical
laboratory, and displays featuring sea-going equipment and an
alternative energy vehicle.
For more information, call 808-956-5033.
GIS World, Inc
The GIS World site provides an extensive calendar of GIS-related activities world-wide. Includes conferences and symposia.
For more information, call 970-223-4848.
Visualization of Binary Star System R-Aquarii
Investigators: Dr. Jan M. Hollis (NASA/GSFC) - principle investigator Space Data and Computing Division, Richard G. Lyon (Hughes STX) - co-investigator High Performance Computing Branch, Dr. John E. Dorband (NASA/GSFC) High Performance Computing Branch, Walter A. Feibelmen (NASA/GSFC) Science Operations Branch, Pamela O'Neil, Ron Shiri (Hughes STX) Scientific Applications and Visualization Branch
The symbiotic binary star system R-Aquarii has been under observation by the Hubble Space Telescope's Faint Object Camera (FOC). The observations, made prior to the correction of the FOC's optics, suffered from image blur; reconstruction of the images, however, through use of Maximum Entropy Image Deconvolution at Goddard Space Flight Center sufficiently improved the image and scientists were able to measure the motion of the jets and to generate a simplified model of the stellar dynamics.
Reasearchers at the Scientific Visualization Studio, using Silicon
Graphics workstations, generated two animations based on the Hubble
images. One was a movie loop in which the three deblurred images were
pseudo colored and shown in sequence. In this format the motion of the
jets is observed. This motion is not apparent from still images.
Studying this loop helped to identify corresponding regions in the jets
in order to measure the motion. The other animation was a 3-D
perspective view of 198 of the iterations of the Maximum Entropy
Deconvolution deblurring process as it was applied to the 1992 Hubble
image.
The Hubble images were first converted from the FITS format to the format native to the Silicon Graphics workstations. A visualization software package was then used to apply the color maps to the images for the movie loop animation and to create the 3-D perspective views with contour lines for the 3-D animation. The package also allowed changing the view point of the surface as the animation progressed to help show up details of the deblurring process.
For more information, contact Jim Strong 301-286-9535, or John Cavallo 301-286-9879.
Visualization of Lunar Topography from Clementine Data
Investigators: Dr. David E. Smith (NASA/GSFC) - principle investigator Laboratory for Terrestrial Physics, Maria T. Zuber (Johns Hopkins University) - principle investigator Laboratory for Terrestrial Physics, Frank G. Lemoine(University of Maryland) - Co-investigator Space Geodesy Branch, Gregory A. Newmann (Johns Hopkins University) - Co-investigator Department of Earth and Planetary Sciences
The Clementine Mission was a joint DoD/NASA project originally part of "Star Wars", the Strategic Defense Initiative. The spacecraft carried a laser-ranging instrument (LIDAR) as well as cameras and other sensors that could be used to measure the moon's topography. The investigators applied special techniques to analyze the Clementine data and create a digital topographic model. These techniques helped to reveal previously unknown details of the moon's important impact features, including the Orientale and South Pole-Aitken craters, and led to the discovery of several ancient, degraded craters created by early lunar impacts.
To visualize the topographic data set received from the Clementine
science team, members of the Scientific Visualization Studio (SVS)
converted the data into formats that could be read into the SVS
visualization software system. Using a high resolution lunar image,
researchers created a texture map consisting of 16 Megabytes of data.
They created a "flight path" using Wavefront visualization software,
zooming in from a distant viewpoint and circling the southern
hemisphere at about 20 degrees south. The topography was exaggerated by
a factor of 7 to provide an optimum view of the lunar features. The
research team worked nearly three weeks on the Silicon Graphics Onyx to
generate the 1.5 minute animation.
For more information, contact Jim Strong 301-286-9535, or John Cavallo 301-286-9879.
VRML'95
The First Annual Symposium on the Virtual Reality Modeling Language is scheduled for December 13 through 15 at San Diego Supercomputer Center in San Diego, California. The Virtual Reality Modeling Language (VRML) is evolving as a standard for browsing three-dimensional environments on the World Wide Web. VRML 95 will discuss the future of the VRML standard and general technical issues relating to web-based browsing of three-dimensional data.
For more information, contact Charlotte Smart, VRML 95 Symposium Coordinator, smartc@sdsc.edu, 619-534-5170.
The Virtual Reality Modeling Language Version 1.0 Specification
Gavin Bell, Silicon Graphics, Inc.
Anthony Parisi, Intervista Software
Mark Pesce, VRML List Moderator
This paper includes a discussion of the VRML mission statement, brief history and the Version 1.0 requirements. Also included are sections covering language specification and browser considerations.
TPC Benchmarks in a Nutshell
Kerry S. Kurasaki, Advanced Data Division, Silicon Graphics Inc.
The Transaction Performance Processing Council (TPC) authors rigid benchmark specifications for database applications. This paper summarizes the key points of the TPC-A, B, C, and D benchmarks and provides insight on how to interpret published benchmark results.
Pipeline is Silicon
Graphics' technical publication for customers with
support contracts. If you have a support contract with Silicon Graphhics, and you are
in Canada or the US, please send the serial number of a system under
support, along with your name, address, and phone number to
pipeline@sgi.com.
If you are outside of the US or Canada, please contact your local Silicon Graphics office for information regarding Pipeline.
If you receive your support through a third party organization, please contact them regarding Pipeline.
Table of Contents For September/October 1995 Issue
Configuration and Use of PPP
Describes the setup and operation of Point to Point Protocol, which
connects a TCP/IP host to another TCP/IP host or network via a direct
serial communication link. This article discusses selecting components,
configuring the client and the server, tuning, maintaining security,
executing and debugging, and other issues.
Pipeline Survey
Asks for feedback about Pipeline so that this publication can continue
to address the interests of the readers at the appropriate technical
level.
IRISconsole:Multi-server Management
Presents an overview of IRISconsole, a recently released product that
provides a powerful tool for system administrators to manage and
control multiple servers.
Using Automount
Describes how to use automount(1M) to facilitate the sharing of files
and data among different systems. The article includes an example of a
method for sharing systems that avoids having a system belong to one
user. It shows how to configure the NIS master and the NFS servers,
discusses potential problems, and suggests workarounds.
An Introduction to IRIXpro
Provides an overview of IRIXpro 1.0, a new software product that
assists system administrators to manage and maintain large
installations of workstations and servers. It discusses the four tools
that comprise IRIXpro: Propel(1), Proclaim(1), Provision(1), and
Problema(1).
NFS Mounting Mail with IRIX 5.3 and IRIX 6.0.1
Describes two approaches to centralized storage of mail files using
Network File System. This article, directed towards experienced system
and network administrators, discusses the advantages and disadvantages
of server-directed and client-directed mail. For each approach, it
provides detailed examples to configure the mail server and the
clients. In addition, it discusses setting up the user environment and
trouble-shooting problems.
Frequently-Asked Questions about Languages
The Hyde Company announced the release of SPATCH E-Mail Forwarding. SPATCH E-Mail Forwarding allows UNIX E-Mail to be forwarded directly to an alphanumeric pager. Message length and several filters can be set to control the output to the pager.
In conjunction with the release of SPATCH E-Mail Forwarding, The Hyde Company has also announced the release of the SPATCH Internet Solution for UNIX. The Internet Solution is designed specifically for Internet Providers. It includes SPATCH, SPATCH E-Mail Forwarding, SPATCH Security, and SPATCH Call Count Reporting.
For more information on SPATCH, please call 404-495-0718.
Source-Level Technology Provides Automatic Error Detection
Research by DeMarko and Lister shows that professional programmers
average 1.2 software defects for every 200 lines of code written.
At this rate, a typical software project of 200,000 lines of code
can easily contain over 1,000 programming errors.
Insure++ from ParaSoft was developed to streamline the problem with software defects. This development tool automatically detects up to 40% of programming defects, including memory-related errors, memory leaks, language specific errors, errors calling third-party libraries, extra compilation errors, and standard library errors.
For more information, call 818-305-0041.
Audio For Desktop Conferencing Software
The new
Coherent Call Port is a high-quality, directional microphone
and loudspeaker specifically designed for Silicon Graphics users of
InPerson desktop conferencing software or other interactive audio
applications. A powerful signal processor cancels both direct and
reverberant acoustical echoes delivering clear full-duplex sound, for
unbroken, simultaneous, two-way conversation.
Call Port provides hands-free communication while using a computer. It can placed it on a desk or mounted it on the side of a computer.
For more information, contact Qualix Direct at 800-455-9273.
Using a CHALLENGE Server to Build a 200 GB Data Warehouse
Bradley R. Eacker, Member of Technical Staff, Silicon Graphics Inc.
Large databases are becoming more prevalent as companies collect information about their customers, such as buying habits or marketing responses-so much so that we are seeing requests for databases that exceed hundreds of gigabytes of information. This paper describes an implementation of one of these data sets-sometimes referred to as a data warehouse-covering some of the traps and pitfalls encountered along the way.
Now available: Customized versions of IRIS On-Line
We are now offering customized versions of IRIS On-Line to our readers. The customized version will be identical to IRIS On-Line but will include additional information that is specific to your country or region. If your e-mail domain name ends in .au (Australia), .ca (Canada), .ch (Switzerland), .de (Germany), .fr (France), .it (Italy), .jp (Japan), .nl (the Netherlands), .nz (New Zealand), .se (Sweden), .sp (Spain), or .uk (United Kingdom), you will automatically receive the customized version of IRIS On-Line for your country.
If you live in one of the above countries, but your domain name is not geographic-specific (such as .com, .edu, .org, etc.) and you want to subscribe to one of the customized versions, simply unsubscribe from the general IRIS On-Line list, and subscribe to the IRIS On-Line list for your country.
If you live in the United States, and want to receive a customized version of IRIS On-Line containing information specific to your region, simply unsubscribe from the general IRIS On-Line list, and subscribe to the IRIS On-Line list for your region. To make it easy for you, we've divided the United States IRIS On-Line lists according to your time zone (see list below).
For example, if you live in Minnesota and would like to receive IRIS On-Line for the central region, simply unsubscribe from the general IRIS On-Line list and subscribe to the iris-on-line-html-central region by doing the following:
Send a message to list-manager@sgi.com and in the BODY of the message type:
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